	var NoOffFirstLineMenus=6;			// Number of first level items
	var LowBgColor='#990000';			// Background color when mouse is not over
	var LowSubBgColor='#990000';			// Background color when mouse is not over on subs
	var HighBgColor='#FFFFFF';			// Background color when mouse is over
	var HighSubBgColor='#FFFFFF';			// Background color when mouse is over on subs
	var FontLowColor='#FFFFFF';			// Font color when mouse is not over
	var FontSubLowColor='#FFFFFF';			// Font color subs when mouse is not over
	var FontHighColor='#990000';			// Font color when mouse is over
	var FontSubHighColor='#990000';			// Font color subs when mouse is over
	var BorderColor='#990000';			// Border color
	var BorderSubColor='#CCCCCC';			// Border color for subs
	var BorderWidth=1;				// Border width
	var BorderBtwnElmnts=1;			// Border between elements 1 or 0
	var FontFamily="optima, verdana, arial"	// Font family menu items
	var FontSize=10;				// Font size menu items
	var FontBold=0;				// Bold menu items 1 or 0
	var FontItalic=1;				// Italic menu items 1 or 0
	var MenuTextCentered='center';			// Item text position 'left', 'center' or 'right'
	var MenuCentered='left';			// Menu horizontal position 'left', 'center' or 'right'
	var MenuVerticalCentered='top';		// Menu vertical position 'top', 'middle','bottom' or static
	var ChildOverlap=.2;				// horizontal overlap child/ parent
	var ChildVerticalOverlap=0;			// vertical overlap child/ parent
	var StartTop=0;				// Menu offset x coordinate
	var StartLeft=0;				// Menu offset y coordinate
	var VerCorrect=0;				// Multiple frames y correction
	var HorCorrect=0;				// Multiple frames x correction
	var LeftPaddng=3;				// Left padding
	var TopPaddng=2;				// Top padding
	var FirstLineHorizontal=1;			// SET TO 1 FOR HORIZONTAL MENU, 0 FOR VERTICAL
	var MenuFramesVertical=1;			// Frames in cols or rows 1 or 0
	var DissapearDelay=1000;			// delay before menu folds in
	var TakeOverBgColor=1;			// Menu frame takes over background color subitem frame
	var FirstLineFrame='navig';			// Frame where first level appears
	var SecLineFrame='space';			// Frame where sub levels appear
	var DocTargetFrame='space';			// Frame where target documents appear
	var TargetLoc='position';				// span id for relative positioning
	var HideTop=0;				// Hide first level when loading new document 1 or 0
	var MenuWrap=1;				// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;				// enables/ disables right to left unfold 1 or 0
	var UnfoldsOnClick=0;			// Level 1 unfolds onclick/ onmouseover
	var WebMasterCheck=0;			// menu tree checking on or off 1 or 0
	var ShowArrow=0;				// Uses arrow gifs when 1
	var KeepHilite=1;				// Keep selected path highlighted
	var Arrws=['images/TriangleLeft.gif',10,10,'images/spacer.gif',10,10,'images/spacer.gif',10,10];	// Arrow source, width and height

function BeforeStart(){return}
function AfterBuild(){return}
function BeforeFirstOpen(){return}
function AfterCloseAll(){return}

// Menu tree
//	MenuX=new Array(Text to show, Link, background image (optional), number of sub elements, height, width);
//	For rollover images set "Text to show" to:  "rollover:Image1.jpg:Image2.jpg"

Menu1=new Array("Home","index.php","",0,18,110);

Menu2=new Array("About Us","about.php","",2,18,130);
	Menu2_1=new Array("News","news.php","",0,18,105);
	Menu2_2=new Array("FAQs","faq.php","",0,18,105);

Menu3=new Array("Our Products","products.php","",9,18,160);
	Menu3_1=new Array("Shooting Ranges","ranges.php","",1,18,180);
		Menu3_1_1=new Array("Rubber Traps","javascript:NewWindow('/popups/rubberTraps.htm','Scrapbook','600','725','yes')","",0,18,175);
		

	Menu3_2=new Array("Bullet Traps","traps.php","",3,18,110);
		Menu3_2_1=new Array("Check-It! Series","checkit.php","",3,18,120);
			Menu3_2_1_1=new Array("Mini Check-It!","checkitMini.php","",0,18,175);
			Menu3_2_1_2=new Array("Tabletop Check-It!","checkitTabletop.php","",0,18,175);
			Menu3_2_1_3=new Array("Free Standing Check-It!","checkitFreeStanding.php","",0,18,175);

		Menu3_2_2=new Array("Gunsmith Series","gunsmith.php","",3);
			Menu3_2_2_1=new Array("Tabletop Gunsmith","gunsmithTabletop.php","",0,18,150);
			Menu3_2_2_2=new Array("Gunsmith","gunsmithStandard.php","",0,18,100);
			Menu3_2_2_3=new Array("Heavy Duty Gunsmith","gunsmithHeavyDuty.php","",0,18,100);

		Menu3_2_3=new Array("Specialty Traps","boxtrap.php","",4);
			Menu3_2_3_1=new Array("24\" Boxtrap","boxtrap24.php","",0,18,150);
			Menu3_2_3_2=new Array("36\" Boxtrap","boxtrap36.php","",0,18,100);
			Menu3_2_3_3=new Array("48\" Boxtrap","boxtrap48.php","",0,18,100);
			Menu3_2_3_4=new Array("Proof & Function","boxtrapProof.php","",0,18,100);

	Menu3_3=new Array("Forensic Units","forensic.php","",0);
		
	Menu3_4=new Array("Shoot Houses","shoothouses.php","",1,18,125);
		Menu3_4_1=new Array("Wall and Roof Specs","wallspecs.php","",0,18,125);

	Menu3_5=new Array("Targets","targets.php","",4,18,115);
		Menu3_5_1=new Array("Non-Reactive","nonReactive.php","",0,18,125);
		Menu3_5_2=new Array("Reactive","reactive.php","",2,18,125);
			Menu3_5_2_1=new Array("Reactive Targets with<BR>Manual or Auto Reset","reactiveManual.php","",0,32,150);
			Menu3_5_2_2=new Array("Reactive Targets with<BR>Pneumatic Option","reactivePneumatic.php","",0,32,150);

		Menu3_5_3=new Array("Electric","electric.php","",0,18,125);
		Menu3_5_4=new Array("Pneumatic","pneumatic.php","",2,18,125);
			Menu3_5_4_1=new Array("Targets","pneumaticTargets.php","",0,18,150);
			Menu3_5_4_2=new Array("Operating Systems","pneumaticOpSystems.php","",0,18,150);

	Menu3_6=new Array("Target Stands","stands.php","",0,18,125);
	Menu3_7=new Array("KMA Overhead Target Retrieval System","kmaretrieval.php","",0,36,175);
	Menu3_8=new Array("Shooting Booths &amp;<BR>Retrievable Targets","booths.php","",0,32,125);
	Menu3_9=new Array("Extras","extras.php","",0,18,125);
		

Menu4=new Array("The Gallery","gallery.php","",0,18,115);

Menu5=new Array("How to Order","order.php","",0,18,145);

Menu6=new Array("Contact Us","contact.php","",0,18,134);
	